Rotterdam 2004
Mixing Images: A Controversy
And A Bit Of A Conservative Point Of View
By Ikbal Zalila
My purpose in this article is to point out a tendency that
emerged quite clearly in three movies of the Tiger competition at the
Rotterdam film festival. Peep 'TV' Show by Yutaka Tsuchiya, Young Gods
from Finnish filmmaker J.-P. Siili and Ntshaveni Walurulli's The Wooden
Camera (South Africa) have in common the tendency in mixing images of
different textures that leads to a kind of formalist hybridation.
 The
Wooden Camera is about the lives of two children, Madiba and Sipho. They
change the day that pick up an attached case of a man who's fallen from
the train dead. From the attached Madiba gets a camera, Sipho a gun. Madiba
hides the camera inside a wooden box and starts to film his township,
his drunken father and the city. Sipho becomes a gang leader and progressively
their ways begin to part.
Young Gods portrays a group of friends in nowadays Finland.
They are cocky and spoilt, poised between adolescence and manhood. In
this group we have Tony, a rich voyeur kid who is sticked to his camera
through which he sees the world. By using his camera the group of friends
decide to challenge each other in filming their own sexual conquests.
Peep 'TV' Show is a DV feature from Japan. Yuthaka Tsuchiya's
camera captures two months of the strangely dislocated lives of young
Japanese teenagers living isolated in small apartments, obsessed by the
Internet, surveillance cameras and porn in the net. They are always dealing
with sex but, at the same time, strangely sexless.
 Although
very different in their content and their aesthetical parti-pris, those
three movies share a similar concern on the teenagers approach to reality.
The three main characters don't see the world, so they can not deal with
reality. They capture life through their camera's eyes. And the camera,
which acts as a subject, plays different roles in those three movies,
but its existence in the plot leads to a formal convergence between the
three films.
Let's point out the differences before dealing with formalist
issues. By putting the world into his camera's frame Madiba, the hero
in The Wooden Camera, builds up a world on which he exerts a kind of domination.
The camera plays the role of a shelter for this boy living the poor and
violent world of the township. In Young Gods the main character's camera
is a path to truth: shooting is a kind of initiation for Tony, the condition
for him to accept progressively the truth about the circumstances of his
parents’ death. Then Peep 'TV' Show, a cold (freezing) movie about
young people's loneliness in Tokyo that pictures a community of internet
hackers, led by an androgyne young one. The world we see is one made of
computer screens, surveillance cameras and spy cameras, a world of simulation
and virtual images.
The three plots, apart from its differences, have in common
the same way of depicting the world through their main character's eye.
And since this eye is one of a camera, these three features are formally
based in the subjective point of view, as an aesthetical clue to get into
the character's world. All this would not be that much original since
the subjective point of view is almost consubstantial to the birth of
a kind of cinema considered as an art in questioning the visual treatment
of the subjective point of view. In these three movies, since the main
characters see the reality through their camera's eyes, The Wooden Camera,
Young Gods and Peep 'TV' Show alternate film images with video images,
and video images as well as surveillance camera images: that is, images
of different textures.
Someone would say this choice is obvious, as the result
of the director's device in being different from his character's. Switching
from a certain kind of images to some others might be a likely way to
suggest a temporary 'first person' use of camera. But building a whole
movie on a systematic alternation of shots of different textures, well-framed
and well-lighted images with low-graded raw images, seems to me symptomatic
of a certain lack of creativity to express in visual terms different layers
of reality. Film history has shown us several inventive and creative ways
from which film directors explored to make the viewers experience a character’s
point of view while remaining within the borders of the cinematographic
language.
These three movies show something different. Let's hope
it is just a coincidence: the presence of the camera as the main character's
eye leads to a sort of 'mise en abyme' of the director's point of view,
but not in the reflexive way the cinema talks about itself. The director's
eye and the cold eye of the surveillance camera are worth the same. The
outcome is a hybrid flaw of images that becomes a formalist magma where
everything is worth everything. Peep 'TV' Show is the most radical and
the most emblematic of the three features in systematically implementing
this receipt.
Instead of questioning reality, the director's eye remains
stuck on it, fascinated and entangled in a world he can no longer decipher.
Too easy!!
I consider that cinema has still the power to transcend
reality.
Ikbal Zalila
© FIPRESCI 2004
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